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Playing with TI’s MSP430F5529 Launchpad

November 3, 2014
| 8 Comments
| Electronics, Lab, TI / MSP430

I was pretty excited when I learned that Texas Instruments has a line of cheap & open-source development tools for their MSP430 microcontroller family (10 years ago they only offered ridiculously overpriced proprietary tools). They apparently created this new line of programming hardware back in 2010, so I ordered one of their Launchpad boards the other day, which is a MSP430F5529 evaluation board […]

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Arduino-powered Handheld Gaming Device

July 23, 2014
| 4 Comments
| Arduino, Electronics

As a break from my regular activities I decided to spend a week designing and building something with parts and components I’ve purchased over the years but never had the chance to use in a project. This is the result: A sort of portable gaming device powered by a really old AVR microprocessor. I’ll try […]

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Palette shifting

December 8, 2013
| No Comments
| Art

Someone I follow on twitter shared this a while ago: 8-Bit color cycling in HTML5 canvas. And while it’s basically a sort of HTML5 tech-demo, it shows a very old but interesting technique used in games and interactive media back in the day: Animating complex landscapes by cycling colors in the palette. This is how complex […]

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A little update: On SpritEd and old software

November 19, 2013
| No Comments
| Announcement, Calculators, Development

Long ago (like… REALLY long ago) I made this program called SpritED, which was basically a humble sprite editor for TI-calc* developers. While it didn’t attain worldwide fame like other programs I made at the time, it was a tiny useful tool for a handful of developers and that was more than enough to make me quite […]

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Pixel Art: Shantae

October 4, 2013
| No Comments
| Pixel Art

Ok, so continuing with my experiments on pixel art I’ve done a small animated sprite of Shantae, the main character of the Shantae franchise by WayForward. Shantae started as GBC game and later got a sequel for DSi/eShop. There’s a third installment coming out on the 3DS later this year and also an AMAZING kickstarter […]

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Pixel Art: The bouncy treasure box

September 19, 2013
| No Comments
| Pixel Art

So it’s been a while since the last time I did pixel art for a game or project (or just for the fun of it). When I was younger I worked alone in almost every game project or demo/prototype I developed, so I was not only the coder but the artist as well.  And while […]

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Building an app/game for Android with PhoneGap

August 31, 2013
| No Comments
| Android, Development, Tutorials

PhoneGap allows you to create apps for a wide range of devices from a single web-based (HTML+CSS+JS) project. Once you code your content in web format (a HTML5 game for instance) PhoneGap creates an app out of it. How is that done? Well, PhoneGap makes a project for your target platform that consists of a […]

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printf(“Hello world!”);

August 19, 2013
| No Comments
| Announcement

So …I finally made a blog (and redesigned my website… again). For the past 4 or 5 years I’ve been tempted to create a personal blog but never did. The idea was always pushed to the lowest level in my priority queue. I think -however- I’ve finally come to a point where I’m getting things […]

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